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Editor hangs when entering the Play Mode and the Advertisement Package i...
How to reproduce: 1. Open the attached project 2. Enter the Play Mode / change the current Scene to "SampleScene" / exit from the Un... Read more
NullReferenceException on entering in Play mode when Editor Window calls...
Editor throws NullReferenceException on entering in play mode when Sikking editor or Custom Outline OR Custom Physics Shape module i... Read more
[HDRP] Shadow Atlas doesn't update properly for lights created by Shuriken
Versions tested: 2020.2.0a1 + 9.0.0 Steps to reproduce: 1) Open attached project, 9801_ShurikenLightModule scene 2) Make sure Poin... Read more
Crash on build using VFX Graph on AMD graphics cards
How to reproduce: 1. Open the attached "1214436.zip" project 2. Build the project 3. Launch the built project and wait for at least ... Read more
Only installed package dependency versions are shown in the "Dependencie...
How to reproduce: 1. Open the user attached project (case_1209642-SubScene-AOT.zip) 2. Open the Package Manager window (Menu bar: Wi... Read more
[PackMan] Package Dependencies Text in Package Manager is editable
The package dependencies list in the package manager window allows editing the text like 'Cut', 'Copy' & 'Paste'. Refer to the attac... Read more
[iOS] CoreLocation.framework is not automatically exported to build when...
How to reproduce: 1. Open the user-supplied project 2. Build for iOS and attempt to deploy the build onto a device on Xcode 3. Obser... Read more
[Profiler] Any dropdown list in Profiler Window doesn't expand the secon...
Any dropdown list in Profiler Window like "Profiler Modules", "Target Selection", "Call Stacks" etc. doesn't expand the second time ... Read more
Editor is stuck compiling or crashes when importing prefab referencing s...
How to reproduce: 1. Open project from "case_1217707-NoLibrary.zip" 2. If prompted to use Asset Database v2, click Yes 3. Start Play... Read more
[macOS] "DllNotFoundException: libMonoPosixHelper.dylib" error is thrown...
How to reproduce: 1. Open the attached project 2. Go to the Build Settings (File->Build Settings) 3. Enable the Development Build op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "native code called abort()" is thrown in WebGL player when loading first scene
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