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[Animation] Changing models rig "Animation Type" changes scale of non-un...
Changing the a model's rig "Animation Type" (to and from any) makes all child meshes of the rig that have non-uniform scale to resca... Read more
[Animation] Invalid AABB errors when using Generic aniamtion on a Humano...
Many AABB errors posted to console when attempting to play Generic type animations on a Humanoid type rig. In this case only reprodu... Read more
[Shuriken] Custom simulation space is not reset when referenced transfor...
When a transform used for custom simulation space is deleted the particle system's simulation space is not reverted to behave as if ... Read more
[iOS] Handheld.PlayFullScreenMovie with CancelOnInput or Hidden ControlM...
Reproduction steps: 1. Add the attached "FullScreenMovieStatusBarTest" package to any project. 2. Build and run the scene for iOS. ... Read more
Cloth with unassigned renderer mesh crashes editor
A cloth component with no mesh assigned in the skinned mesh renderer component causes editor crash in "Unity::Cloth::CreateRecreateI... Read more
[Multiplayer] Inconsistency in order of Start() and OnStartAuthority() c...
Inconsistency in order of Start() and OnStartAuthority() calls on the Spawnable Objects between Host and Client: - on the Host - fi... Read more
Network game crashes, when connecting to a game, which already started
Reproduction steps: Open b37 project from the attached .zip file on 2 machines ON HOST: 1. Create a game 2. Wait until another pla... Read more
Collab shows incoming updates with local changes after cancelling curren...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Turn on Collab Support in Services tab; 4. Save scene and project; 5. Clic... Read more
UnityLoader error: pako is not defined
To reproduce: 1. Build project 2. Upload build and www folder to server 3. Change path to UnityLoader in www/index.php 4. Open www... Read more
After reverting script in Collab, Scripts compilation takes for ever, un...
To reproduce: 1. Create a new project. 2. Create a new script. 3. Make it into Collab project. 4. Do some changes inside script. 5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Error in Shader Graph Assets/Samples/Shader Graph/17.1.0/Production Ready Shaders/Lit/URPLit.shadergraph: Graph is generating too many variants…” error is thrown after importing Shader Graph Samples
- ComputeShader cannot access the depth element of RenderTexture targeted by an HDR camera
- Search in the Console window highlights wrong text when text contains HTML attributes
- Particle System doesn't always play when ParticleSystem.Play() is called
- Build Profiles: The vertical and horizontal window lines are different colors and this is not consistent with the other engine windows