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Found in
6000.0.41f1
6000.1.0b9
6000.2.0a6
Issue ID
UUM-99118
Regression
Yes
“Error in Shader Graph Assets/Samples/Shader Graph/17.1.0/Production Ready Shaders/Lit/URPLit.shadergraph: Graph is generating too many variants…” error is thrown after importing Shader Graph Samples
*Steps to reproduce:*
1. Create a new project
2. Import Feature Examples and Production Ready Shaders Sample (Package Manager > Shader Graph > Samples)
3. Observe the Console
*Actual results:*
{code:java}
Error in Shader Graph Assets/Samples/Shader Graph/17.1.0/Production Ready Shaders/Lit/URPLit.shadergraph: Graph is generating too many variants. Either delete Keywords, reduce Keyword variants or increase the Shader Variant Limit in Preferences > Shader Graph.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:219)
{code}
error is thrown
*Expected results:* No errors or warnings are thrown
{*}Reproducible with versions:{*}6000.0.5f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
*Not reproducible with versions:* 2022.3.59f1, 6000.0.4f1
*Tested on (OS):* macOS Sequoia 15.3 (Intel)
*Notes:*
* High Definition 3D template throws additional warning: “GUID [8ba92e2dd7f884a0f88b98fa2d235fe7] for asset 'Assets/Samples/Shader Graph/17.1.0/Production Ready Shaders/Scenes/HDRPProductionReadyShaders/SkyandFogSettingsProfile.asset' conflicts with: 'Assets/Settings/SkyandFogSettingsProfile.asset' (current owner)
Assigning a new guid.”
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