Search Issue Tracker
Sprite Mode field is empty upon changing Texture Type to Sprite
How to reproduce: 1. Create and open a new 3D project 2. Import the attached image "OuterBorder.png" (or any image) to the project... Read more
Crash on BatchRendererGroup::OnBeforeCulling when building with IL2CPP
Reproduction steps: 1. Open the user’s attached project 2. Click File > Build and Run Expected result: Build is created with IL... Read more
[iOS][macOS] Assertion failed errors appear when using Bit shift operations
How to reproduce: 1. Download and open the attached project 2 Open the "SampleScene" scene 3. Enter "Play" mode 4. Observe the C... Read more
[Android] Keyboard gets hidden when the input field area is clicked and ...
How to reproduce: 1. Open the user’s attached “1359628_hide_input” project 2. Build And Run the “SampleScene” Scene on Android 3.... Read more
[Android][IL2CPP] Player of a specific project crashes when launching it
How to reproduce: 1. Open the user’s attached “Android_IL2CPP_crash” project 2. Build And Run the “SampleScene” Scene on Android ... Read more
[VFX Graph] When saving graph with a shortcut (CTRL +S) in graph error d...
How to reproduce: # Open newly created VFX # in the Output context click on the warning message # Noticed that it disappear ... Read more
[VFX Graph] Subgraph error message does not re-appear after reload until...
How to reproduce: # Create a new graph # In Init context convert Set Velocty to Subgraph block # Open Subgraph block # Click... Read more
"Check for content updates" doesn't work when "Include Addresses in Cata...
Reproduction steps: 1. Open the attached project 2. Open "Window -> Asset Management -> Addressables -> Groups" 3. Make a new bui... Read more
Nested checked Menu items return incorrect values when the checking func...
Reproduction steps: 1. Open the attached project 2. Open script "Editor/NestedMenuTest.cs" 3. Find "GetSettingsStatus()" and chan... Read more
[Input System] Some Input Actions are not received when using Input Syst...
How to reproduce: 1. Open the attached project "InputSystem1.4.zip" 2. Connect the gamepad 3. Open the “SampleScene” scene 4. Enter ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console is not scrolling automatically when highlighting the Console message
- Asset preview is present in Inspector when the GameObject is selected in the Scene Hierarchy
- [URPRenderPipelineConverter] Not upgrading the Legacy material
- [URPRenderPipelineConverter] No message in the Console after the successful/ failed conversion
- GameObject has a blue tint when iOS platform is selected