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Fixed
Fixed in 2020.3.44f1, 2021.3.14f1, 2022.2.0b15, 2023.1.0a17
Votes
0
Found in
2020.3.40f1
2021.3.11f1
Issue ID
UUM-16113
Regression
No
[iOS][macOS] Assertion failed errors appear when using Bit shift operations
How to reproduce:
1. Download and open the attached project
2 Open the "SampleScene" scene
3. Enter "Play" mode
4. Observe the Console window
Expected result: No errors appear
Actual result: "Assertion failed on expression: 'm_ActiveSubShader >= 0 && m_ActiveSubShader < (int)m_SubShaders.size()'" errors appear
Reproduced with: 2020.3.40f1, 2021.2.19f1, 2021.3.11f1 (macOS Monterey 12.6)
Reproduced with: iPhone 12 Pro (14.2.1), iPhone 13 Pro (iOS 15.6.1)
Could not test with: 2022.1, 2022.2, 2023.1 (Project breaks, console errors)
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Resolution Note (fix version 2023.1.0a17):
Verified with: 2023.1.0a17.git.4628735
Revision: trunk 46a0ffde8d17
Built: Tue, 25 Oct 2022 10:17:46 GMT
Resolution Note (fix version 2022.2.0b15):
Verified with 2022.2.0b15.112.5516
Revision: 2022.2/staging 00bcab1fcc0f
Built: Fri, 04 Nov 2022 20:44:31 GMT
Resolution Note (fix version 2021.3.14f1):
Verified with 2021.3.16f1.git.768746 Personal
Revision: 2021.3/staging 0bbaea860775
Built: Mon, 05 Dec 2022 18:41:34 GMT
Resolution Note (fix version 2020.3.44f1):
Verified with Version: 2020.3.44f1.git.6706589 Personal
Revision: 2020.3/staging 66559dce7da3
Built: Wed, 21 Dec 2022 18:28:58 GMT