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0
votes
Fixed

[HDRP] Setting very low DOF focus distance breaks rendering

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Oct 05, 2022

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Version/s: 2023.1.0a14

1) In new HDRP outdoor scene add a Camera (or use existing) 2) Add DOF override to a volume and set focus distance to low value (... Read more

0
votes
Active

[Hololens 2] GameObjects with an ARAnchor attached are deleted when disa...

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Oct 05, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1

How to reproduce: 1. Open the attached project "ARAnchorTestProject.zip" 2. Build the project for UWP 3. Open the built project i... Read more

0
votes
Fixed

Set as first/last sibling is not working when using Menu Bar

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Oct 05, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: # Open the attached project (“SetSibling.zip“) # Select Scene “Assets/Scenes/SampleScene” # Select the Chil... Read more

1
votes
Fixed

[Hub] Documentation module is automatically selected when installing the...

Package: Hub

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Apr 05, 2022

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Version/s: 3.1.1

Reproduction steps: 1. Open any Unity version Hub installation link that redirects to Hub for installation Expected result: The ... Read more

0
votes
By Design

Shader MatrixArray assigns an Identity Matrix only to the first element ...

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Oct 05, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14

Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/DEV_MeshManipulationTest.unity” Scene # Observe the ... Read more

0
votes
Not Reproducible

Parent Layers referencing child sublayers anchors fails

Package: Environment

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Oct 05, 2022

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Version/s: 0.0.2-exp.1

h3. Description Layers can reference anchors generated from sublayers. This should not be allowed, as parents execute prior to th... Read more

1
votes
Fixed

Crash on BurstCompilerService::CompileAsync when opening project

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Oct 06, 2022

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Version/s: 2021.3.4f1, 2021.3.11f1, 2021.3.28f1

Reproduction steps: 1. Open the user’s attached project Expected result: The project opens Actual result: Unity Editor crashes ... Read more

1
votes
Fixed

[iOS] Player crashes on iOS 16 devices when “UnityFramework.framework” i...

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Oct 06, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

How to reproduce: 1. Open the user’s attached project 2. Go to Project Settings and build a project for the iOS platform 3. In Xc... Read more

0
votes
Won't Fix

Editor hangs when using Assert.ThrowsAsync in a test

Package: Test-Framework

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Jul 25, 2022

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Version/s: 1.3.0, 2.0.1-pre.18, 2.0.1

How to reproduce: 1. Open the attached “ThrowsAsyncBug” project 2. In the main menu bar, select “Window” → “General” → “Test Runne... Read more

0
votes
Fixed

[TextureCompression] Crash when EditorUtility.CompressTexture is called ...

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Oct 06, 2022

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Version/s: 2020.3.40f1

Reproduction steps: 1. Open the attached “IN-16564.zip” project 2. Click “Bug Test” > “CompressTexture Crash” Expected result: ... Read more

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