Search Issue Tracker
By Design
By Design in 2023.1.X
Votes
0
Found in
2023.1.0a1
Issue ID
UUM-1141
Regression
No
[Web Platform][InputField] Cyrillic letters are not entered in IMGUI and Legacy Input fields
How to reproduce:
1. Open the attached project
2. Build & Run on WebGL
3. Type any Cyrillic letters (can be Russian, Bulgarian letters) in first Input Field
Expected result: The letters show up in the Input Field
Actual result: No letters show up in Input Field
Reproducible: 2022.2.0a14
Tested and reproduced on: Chrome (MacOS, Android)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Resolution Note:
Built-in Unity fonts don't include Cyrillic symbols. Swapping to a different font that does support these characters works as expected.
Desktop applications seem to fallback to system fonts which accounts for the discrepancy of operation between web and desktop builds even when using the same font.
Resolution Note (2023.1.X):
Built-in Unity fonts don't include Cyrillic symbols. Swapping to a different font that does support these characters works as expected.
Desktop applications seem to fallback to system fonts which accounts for the discrepancy of operation between web and desktop builds even when using the same font.