Search Issue Tracker
Fixed
Votes
4
Found in
2021.3.9f1
2022.1.14f1
2022.2.0b7
2023.1.0a9
Issue ID
UUM-14065
Regression
Yes
Warning "Too many additional punctual lights shadows to look good" is thrown when in Play Mode or Player
How to reproduce:
1. Open the attached project “IN_15236”
2. Open “SampleScene” in Scenes.
3. Enter the Play Mode
4. Observe the Console
Expected result: no warnings in the Console
Actual result: there are warnings in the Console
Reproducible with: 2021.1.0a10, 2021.3.9f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9
Not reproducible with: 2020.3.39f1, 2021.1.0a9
Reproducible on: Windows 10 Pro
Note: this issue occurs in both Editor and Player
Full warning:
“Too many additional punctual lights shadows to look good, URP removed 265 shadow maps to make the others fit in the shadow atlas. To avoid this, increase shadow atlas size, remove some shadowed lights, replace soft shadows by hard shadows ; or replace point lights by spot lights
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)”
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-10166