Search Issue Tracker
Sprite Atlas changes Secondary Texture when entering Play mode
How to reproduce: 1. Download and open the attached "IN-9238_SecondaryTextureBugReport" project 2. Enter "Play" mode 3. Observe t... Read more
QOI file mode does not change when multiple files are selected
To reproduce: 1. Open the project “QOIF” 2. Select two .qoi files in the Assets folder (“dragon-nest” and “ravens_in_field”) 3. C... Read more
Wrong/confusing error is logged when multi-extension SVG importer regist...
Reproduction steps: 1. Open the user-attached project 2. Observe the Console Expected result: No unclearable errors, the MultiS... Read more
Navigation finds a ghost selectable Prefab when the Prefab is open and e...
To reproduce: 1. Open the user’s project 2. Enter Play mode 3. Open the Console 4. Navigate buttons with arrow keys (up and down... Read more
GameObject is not visible when is assigned to a custom layer and the lay...
To reproduce: 1. Open the user’s project Expected result: The GameObject “Fog of Exploration (2)“ is visible in the Scene Actua... Read more
Different results when disabling Post-Processing effects individually a...
Reproduction steps: 1. Open the attached to project "1383825-sample" 2. Open the "PrecissionScene" Scene 3. Observe the Main Cam... Read more
[2021.3] The view with the View Tool changes very slow when the project ...
How to reproduce: 1. Open the attached project “IN_12133” 2. Open “SampleScene” in Scenes 3. In Tools select View Tool 4. Try to... Read more
Key input state is reverted to the opposite when Editor gets focused wit...
How to reproduce: 1. Open project “InputTest.zip“ 2. Enter Play Mode, press the Control key a few times and observe the result 3.... Read more
IL2CPP memory allocator can use more memory than it needs
Custom memory allocator for IL2CPP in Unity can end up using more memory than it needs. A large alignment is used for external alloc... Read more
The Game view has distortions when placing more than 32 lights in Play M...
How to reproduce: 1. Open the project “IN_13565” 2. Enter Play Mode 3. Press number 2 on the keyboard and place around 20 light bloc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails with compiler errors when switching scripts GUIDs
- Many references for Animator elements redirect to missing pages
- User gets "EndLayoutGroup: BeginLayoutGroup must be called first." error during Xcode selection canceling
- "Unable to use a named GUIStyle without a current skin" error appears in the Console when entering the Play Mode in a project with specific layout
- [D3D12][XR] SRP Foveation foveated rendering on Windows platform not working when Graphics API is set to D3D12