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[Packman] shows error “Unable to get purchase details because you may no...
How to reproduce: 1. Create a new project2. Open package manager3. Open Unity Asset Store in Browser4. Find free Asset. eg. https://... Read more
[Android]Build fails when having more than 1360 files in StreamingAssets...
Steps to reproduce:1. Open user's attached project "empty.zip"2. Build it for Android Expected results: Build succeededActual result... Read more
Shader Graph URP - Animation in the graph can peg a CPU core to 100%
Nodes that animate in the shader graph can cause CPU cores to run at high speeds. Hiding node previews windows doesn't seem to solve... Read more
[Shader Graph] "implicit truncation of vector type" errors are thrown wh...
How to reproduce:1. Create a new project with the SRP template (i.e. URP)2. In the Project Window, create an Unlit Shader Graph (Cre... Read more
LayerMask properties showing "Mixed..." selection when all flags are sel...
Steps to reproduce:1. Create or open any Unity project2. Create/Select an object with a Camera component3. Observe the component's "... Read more
[Linux] OnGUIDepth Errors spam the console when docking the Inspector wi...
When trying to dock an Inspector window in the Editor, OnGUIDepth errors spam the console. 1. Create a new project2. Try to dock/und... Read more
[HDRP] IES profile breaks point light after increasing resolution past 1024
1) Open a new Oudoor scene in HDRP2) Drag the prefab into the scene3) Notice the IES cookie is working fine4) On IES asset import se... Read more
[WebGL] Editor freezes when Building for WebGL
Reproduction steps:1. Open user attached Project "MyFirstGame"2. Select WebGL Platform3. Build the Game Expected result: The Game is... Read more
Alembic model glitches Scene View when it uses HDRP Materials
[Update: see comment, the alembic model in the project includes NaN normals] Reproduction steps:1. Open attached project "AlembicTes... Read more
[Package][Adaptive Performance] - Logging appears if not enabled every t...
Having the Adaptive Performance Package installed but not enabled gives you constant logging when exiting play mode. This can be qui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist