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[ML Agents] The Editor crashes with a Stack overflow when entering Play ...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "AITraining" (Assets/_FIELDEFFECT/Scenes/AITraining.unity) 3.... Read more
Crash on ReadArticulationJointCacheData when creating ML Agents
How to reproduce: # Open the user attached project # Enter Play Mode # Observe the crash Reproducible with: 2.0.1 (2020.3.39f1, 20... Read more
A trained model is not behaving how it was intended when it is applied t...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Hummingbird/Training.unity” Scene 3. Enter the Play Mo... Read more
Editor crashes on mono_class_setup_methods when ML Agents are used
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/HumanoidTesting.unity“ Scene 3. Enter the Play Mode Ex... Read more
ML Agents package has incorrect deprecated label and so can't be installed
*Steps to reproduce:* # Open a Unity Project # Open Package Manger via Window > Package Management > Package Manager # Navigat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used