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2
votes
Won't Fix

Incorrect dependencies are displayed when "Check Scene to Addressable Du...

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a8

Reproduction steps: 1. Open the attached project “AtlasTest.zip“ 2. In the Addressables Analyze window select the "Check Scene to Ad... Read more

0
votes
Fixed

Builds are rendered darker than in Editor when building with post-proces...

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Aug 24, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: 1. Open the attached project “PPbugF_10803.zip“ 2. Build And Run the project (File > Build And Run) Expected ... Read more

4
votes
Won't Fix

TMPro SDF shader component showing darker colours in the Inspector when ...

Package: TextMeshPro

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Aug 24, 2022

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Version/s: 3.0.6, 3.2.0-pre.3

How to reproduce: 1. Open the attached user project 2. In the Hierarchy, expand the Canvas GameObject and click on the child ‘Text... Read more

0
votes
Fixed

Cannot create version-like folders when using AssetDatabase.CreateFolder...

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Aug 24, 2022

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Version/s: 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps: # Open the attached project # Select GameObject > Create Folder and Some Assets # Observe the created folder’s ... Read more

0
votes
Fixed

Supplied List Capacity is being checked instead of Count when calling Ar...

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Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps: 1. Open the attached project "My project (2)" 2. Enter Play mode Expected result: There are no errors in th... Read more

0
votes
Fixed

AssetBundle indeterminism caused by mesh streaming info

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more

0
votes
Fixed

[iOS][Chrome] UI button stops working after opening new tab and going ba...

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May 25, 2022

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Version/s: 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a7, 2023.1.0a6

Reproduction steps: 1. Download and open the attached "WebglUIButtonTest.zip" project 2. Build the project for WebGL and deploy it... Read more

0
votes
Fixed

Project Settings keeps appending {fileID: 0}

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Aug 24, 2022

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Version/s: 2021.3.0f1

Forum users have reported that when using the new input system, an "\{fileID: 0}" string keeps getting appended to the projectsettin... Read more

0
votes
Fixed

DecalMeshForwardEmissive and DecalProjectorForwardEmissive are re-enable...

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Aug 25, 2022

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Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a6

Reproduction steps: 1. Open the user’s attached project 2. Open “Assets/M_Decal.mat” with a text editor 3. Open script file “Asse... Read more

0
votes
Fixed

[2D][Sprite Atlas] Atlas pack preview dropdown does not show packed norm...

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Aug 25, 2022

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Version/s: 2022.2.0b7, 2023.1.0a6

Sprite Atlas pack preview dropdown does not show packed normal maps Verified that sprites in scene does indeed reference packed n... Read more

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