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Mouse scroll value is not updated correctly in Build when project is bui...
How to reproduce: 1. Open the attached project "InputSystem.zip" 2. Open "Assets > QA > Tests > KeyboardMouseBasic > ISX_KB_Mouse_... Read more
Selecting big audio files in the Project window causes the editor to cal...
Reproduction steps: # Open the user attached project # Click on the asset contained in Assets/Sounds/Music # Observe the editor Ex... Read more
Font Texture is huge in Memory Profiler on Vulkan platform
related ticket: [1328161|https://unity3d.zendesk.com/agent/tickets/1328161] Font Texture is abnormly huge in Memory profiler(over... Read more
Editor hangs when a GameObject is dragged down in the Hierarchy window a...
Reproduction steps: 1. Open the attached ‘DragIssue' project 2. Open the ‘SampleScene’ 3. In the Hierarchy window drag the ‘Main ... Read more
[UI Toolkit] Dropdown menu overlay is visible after exiting Play Mode
How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode 3. Click on the gear icon at the top right 4. Open the ... Read more
Player crashes when process's priority is set to High and using IL2CPP S...
How to reproduce: 1. Open the attached project “IN_8378.zip” 2. Press Edit → Projects Settings → Player 3. Set Scripting Backend ... Read more
Fixed size buffers do not get serialized when used in generic structs
Reproduction steps: # Open the attached project # Open the “/Assets/TestPrefab.prefab” Prefab # Observe the “Test Script” Compo... Read more
Unclearable "Diagnostic switches are active" warning duplicates every ti...
How to reproduce: 1. Open the user’s attached “UrpMatConversion” project 2. In the main menu bar, select “Edit” → “Preferences…”... Read more
Interactions in a ”MultiColumnTreeView” TreeView containing “IMGUIContai...
How to reproduce: 1. Open project “TreeViewImGUI.zip” 2. Open Menu > TreeView Examples > Multi Columns 3. Try to select items, ed... Read more
No Stats are shown in the “Display Stats” tab of Rendering Debugger
How to reproduce: 1. Create a new HDRP or URP project 2. Enter Play Mode 3. Open Rendering Debugger (Window > Analysis > Rendering D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled