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Fixed

Fixed in 7.0.8, 8.0.4, 9.0.1, 10.0.0-pre.1

Votes

0

Found in [Package]

2021.3.0

2022.1.0

2022.2.0

2023.1.0

Issue ID

DANB-99

Regression

No

[2D Anim] Pasting bones from the same file causes the bones to be moved rather than copied

Package: 2D Animation

-

*What:*

Pasting bones from the same file causes the bones to be moved rather than copied

*Repro steps:*
* Open the Skinning Editor
* Select a Sprite with mesh + bone data and copy it
* Paste the data onto another Sprite

Expected: An additional set of bones are created for the new Sprite.
Actual: The bones moves from the copied Sprite to the pasted Sprite.

 

*Tested with:*
* Unity 2023.1 (2D Animation 10.0.0-pre.1)
* Reproduced in 22.2, 22.1 and 21.3. Doesn't happen in 20.3.

 

*Pull Request*
[https://github.cds.internal.unity3d.com/unity/2d/pull/1860]

 

  1. Resolution Note (fix version 10.0.0-pre.1):

    Fixed in 2D Animation 10.0.0-pre.1

  2. Resolution Note (fix version 9.0.1):

    Fixed in Animation 9.0.1

  3. Resolution Note (fix version 8.0.4):

    Fixed in animation 8.0.4

  4. Resolution Note (fix version 7.0.8):

    This is resolved in 2D Animation package 7.0.8

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