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[Linux] Scene view doesn't render when using a URP 2D renderer
How to reproduce: 1. Create a new project using the “URP 2D” template 2. Observe the Scene view Expected result: the Scene... Read more
FBX Model breaks when "Normals" and "Blend Shape Normals" properties und...
Reproduction steps: 1. Open the attached project 2. Observe the three fbx models located in the Assets folder of the Project window ... Read more
Android NDK is missing when installing it using Unity Hub
Reproduction steps: 1. Install Unity Editor with Android Build Support using Unity Hub 2. Create a new Unity project 3. Go to Edit >... Read more
this.ValueToString(this.rawValue) is called every time when setting Floa...
Reproduction steps: 1. Open the attached "1415261.zip" project 2. Open the Profiler Window and set it to record in Editor mode 3. Op... Read more
Edit Light Probes button in Light Probe Group component is squished
h2. Steps to reproduce: # Download and open the attached project (LightProbesUIBug01.zip) # Open SampleScene # Select the only Li... Read more
Crash on mono_class_get_context when entering Play Mode
How to reproduce: 1. Open the user attached project 2. Enter Play Mode Reproducible with: 2022.2.0a10, 2022.2.0a18, 2023.1.0a1 ... Read more
Incorrect near planeSize.y calculation at CameraEditorUtils.cs
In the 'TryGetSensorGateFrustum' method in the CameraEditorUtils.cs (https://github.com/Unity-Technologies/UnityCsReference/blob/mas... Read more
Prefab-Handles: TextMeshPro: Cannot save PlaneSizeHandle Prefab
https://github.com/UnityLabs/mars-project/issues/602 NOTE: must be in new project that never imported the TMP Essentials yet **Set... Read more
[MARS] Toolbar with Rec, Play, Pause buttons don't exist in Simulation a...
How to reproduce it: 1. Open the user's attached project "STW 2021.2 MARS 2.zip" 2. Load the "SampleScene" Scene 3. Open the Simulat... Read more
[MARS] Simulation View displays artifacts on the object when moving the ...
How to reproduce it: 1. Open the user's attached project "STW 2021.2 MARS 2.zip " 2. Load the "SampleScene" Scene 3. Open the Simula... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
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