Search Issue Tracker
Fixed
Votes
0
Found in
2022.2.0a17
Issue ID
UUM-5912
Regression
Yes
[Linux] Scene view doesn't render when using a URP 2D renderer
How to reproduce:
1. Create a new project using the “URP 2D” template
2. Observe the Scene view
Expected result: the Scene view renders the camera outline and a grid
Actual result: the Scene view ish empty and grey without any visible GameObjects
Reproducible with: 2022.2.0a16, 2022.2.0a17
Not reproducible on: 2019.4.40f1, 2020.3.36f1, 2021.3.4f1, 2022.1.6f1, 2022.2.0a15
Reproducible on: Ubuntu 20.04
Not reproducible on: Windows 10
Notes:
1. The issue is not reproducible when using the HDRP, Default, or URP (using the Forward renderer) render pipelines
2. The issue seems to be independent of the URP version (Tested on URP 12.1.7, 14.0.3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar
Resolution Note:
Fixed by another internal issue: UUM-5871: [Universal RP] [2D] Scene view isn't rendered properly when Post-Processing is enabled in the Renderer2D asset