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[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...
How to reproduce: 1. Open the attached "1264028 repro" project 2. Open Build Settings and make sure that "Test IList" Scene is the o... Read more
Prefab preview thumbnail is black when importing big amount of Assets
How to reproduce: 1. Open the attached project "case_1283280.zip" 2. In the Project window, select Assets then Search by Type and ch... Read more
[iOS] WebRequest system initialization fails on IL2CPP builds with disab...
Steps to reproduce: 1. Open attached project 2. Build for iOS with Mono2x scripting backend OR IL2CPP with 'Strip Engine Code' disa... Read more
Entering Play mode for the first time also launches adb.exe which locks ...
Android development kit is required for reproduction. Steps to reproduce: 1. Open any project 2. Start entering play mode. 3. adb.e... Read more
The XML report generated by the editor tests runner is missing the requi...
Steps to reproduce: 1. Download the attached project 2. Run the tests through a command line 3. Unity.exe -projectPath PATH_TO_PROJE... Read more
[Build][D3D9] Canvas stops rendering in D3D9 windows standalone
Repro steps: 1) Open the project and Scene scene 2) Build and run(Windows Standalone) in a windowed mode and also make sure it is i... Read more
[Enlighten] Errors appear in the console after cleaning GI Cache and rel...
Reproduction steps: 1. Download project "GIBug.zip" and open in Unity 2. Edit > Preferences > GI Cache > Clean Cache 3. Close and re... Read more
[WebGL] custom cursor is not shown
-e: see title --regression in starts in 5.6a2, works in 5.5.x --broken across browsers (FF, Chrome, Edge) -repro: --open attached p... Read more
[UI] Image using materials with custom shaders does not render in the ga...
To reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. Notice in the scene view that there is an image in th... Read more
[Shadows] Shape of shadows cast by particles changes depending on an ang...
Steps to reproduce: 1. Open attached project "Particles.zip" using 5.3 2. Open scene "repro" 3. Select particles to simulate them 4... Read more
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