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Unable to build asset bundle when using CalculateSceneDependencyData() m...
Reproduction steps:1. Open the “TestProject-With-AssetBundleBug” Project2. Open the “Assets/Investments/01_OlimpiaPort.unity” Scene3... Read more
"ReleaseDynamicVBOFrame: Unexpected frame" errors are constantly spammed...
How to reproduce:1. Create a new Unity project using the "3D Sample Scene (HDRP)" template2. Wait for the project to load and observ... Read more
[HDRP][OpenXR] Camera with XR rendering Disabled does not match the outp...
Steps to reproduce:1. Open the attached project "XR Issue.zip"2. Open "Test Scene" and make sure OpenXR is enabled with Single pass ... Read more
UWP ARM64 build fails when Script Debugging is enabled
How to reproduce:1. Open the attached project "project2022.zip"2. Build the project for UWP with Development Build and Script Debugg... Read more
[iOS] Screen.safeArea is incorrectly updated when rotating the device
How to reproduce:1. Open the attached Project "SafeArea-unity"2. Build and Run the Scene "SampleScene" on iOS3. Observe the orange a... Read more
UnityWebRequest performance drop when running multiple requests at once
How to reproduce:1. Open the user’s attached “MinRepro.zip” project2. Enter Play Mode3. Observe the Console window Expected result: ... Read more
[Android] [iOS] The Player fails to restart on specific device
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch Platform to... Read more
A Ray Tracing Shader error occurs when setting the Tracing parameter of ...
How to reproduce:1. Create a new High Definition 3D project2. Open the “OutdoorsScene”3. Open the HDRP tab in the Project Settings w... Read more
[OculusXR][GLES][BiRP] Android external OES texture does not render when...
Steps to reproduce:1. Open the attached user's project "ExternalImageLowOverheadMode.zip"2. Make sure that Graphics API is set to Op... Read more
Lights only visible in left eye in VR when using built-in pipeline
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SampleScene“3. Make sure VR headset is connected a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShadowCaster2D shadow flickers in the Editor's Scene and Game Views when Tilemap Shadow Caster's Casting Source is set to Tilemap Collider 2D
- The "all=" prefix is dropped from the Entities Hierarchy search box when a component is selected from the autocomplete drop-down
- Scene and Game views become progressively blurrier each time "Standard” Sub Scene Asset is reimported
- Render Mode does not fall back to "Multi-pass" if "Single Pass Instanced" is unsupported when building project to iOS with MockHMD plugin
- GameObjects' scaling is distorted during Play mode when their Animator component is active