Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a3
Issue ID
1159630
Regression
Yes
Quality Level is not highlighted when selecting it with refreshed editor theme
To reproduce:
1. Open Unity;
2. Open Project settings;
3. Navigate to Quality settings;
4. Select any quality level.
Expected result: level gets highlighted once selected.
Actual result: level does not get highlighted, there is no other feedback after selecting it.
Reproduced with: 2019.3.0a3, when refreshed editor theme was introduced.
Did not reproduce with: 2019.2.0b4, 2019.3.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
Add comment