Search Issue Tracker
Fixed in 10.0.0
Votes
0
Found in [Package]
Master (2d24394584)
Issue ID
1257084
Regression
No
[Shadergraph] Graph Inspector window move resize doesn't save
Note: also needs to be fixed in 9.x.x
Repro steps:
1. Open a shadergraph
2. Resize the Graph Inspector and move it
3. Close the shadergraph
4. Reopen the shadergraph
Expected results: the graph inspector stays resized and moved
Actual result: the graph inspector resets to its original size and position
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The "UnityWebRequest.result" of the "UnityWebRequestTexture.GetTexture" method changes when accessing "UnityWebRequest.downloadHandler" texture
- Slider rounding does not allow setting certain valid numbers as Values when Low and High Values not set to default
- UI Builder Canvas has too big resizing zone on the outside of the canvas
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
shubhamswaraj2021
Aug 19, 2020 05:45
good one <a href="https://www.lyricsauto.com">lyricsauto</a>