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0
votes
Won't Fix

Attaching an EventTrigger component to the Template`s Item GameObject ca...

IMGUI

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Feb 12, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project 2. In the Hierarchy Window, create a Dropdown UI element and in its Inspector add 5 new op... Read more

0
votes
Fixed

Editor crashes in ​_PluginImporter::GenerateAssetData_​ when dragging a ...

Assets Management

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Jan 31, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open the attached project 2. Drag and drop "Word" Prefab into Hierarchy -Crash Regression started: 5.3.0f4 ... Read more

0
votes
Won't Fix

[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in ...

Speedtree Integration

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Dec 16, 2015

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Version/s: 5.4.0a6

[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor Steps to reproduce: 1. Open Unity; 2. Open attached ... Read more

0
votes
Fixed

[ShaderGraph] Create Node panel is not closed when Escape key is pressed

Package: Shader Graph

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Jul 16, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open attached project "SGBugs.zip" 2. In Project window, open "New Shader Graph" 3. In Shader Graph, press Spa... Read more

0
votes
By Design

[XR] Compiling for Cardboard, the InputDebugger reports that a DaydreamH...

Package: Input System

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Oct 18, 2018

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Version/s: 0.0.9-preview

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/212 Is this because of something we are doing, o... Read more

1
votes
By Design

Asmdef in Package is not built when using IL2CPP mode

IL2CPP

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Sep 30, 2020

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Version/s: 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open attached user project 2. Build using IL2CPP mode Expected result: The cube spins and bounces Actual res... Read more

0
votes
Won't Fix

Entity LocalToWorld position is overwritten by Prefab position when name...

Package: Entity Component System (ECS)

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Nov 04, 2021

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Version/s: 0.17.0-preview.42

Reproduction steps: 1. Open the user's attached project 2. Enter Play mode 3. Exit Play mode 4. Open SpawnEntitiesSystem.cs 5. Add a... Read more

0
votes
Active

Lights are not responsive or sometimes don't work in Build when a model ...

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Dec 12, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1

How to reproduce: 1. Open the user’s attached project “IN_19297“ 2. Build And Run 3. Press any key → “SINGLEPLAYER” → “Titanic” → “M... Read more

0
votes
Not Reproducible

Invalid AABB errors when opening scene with a Cloth component in it

Physics

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Mar 10, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open attached project 2. Open scene poziom Testowy/hgfh.unity - Note the errors in the console: Invalid AABB... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

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Mar 08, 2017

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Version/s: 5.5.2p1

Reproduction Steps: 1. Import attached project. 2. Open "main" scene. 3. Enter Play mode. 4. Observe console. Expected result: Part... Read more

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