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1
votes
Won't Fix

Script debugging causes iOS build to fail on Windows with Mono2x.

Mono

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Sep 05, 2016

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Version/s: 5.4.0f3

Cross compilation job Assembly-CSharp-firstpass.dll failed is the error message user will get while trying to build for iOS on windo... Read more

0
votes
Fixed

5.4 Switching platform camera issue on Android

Android

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Apr 29, 2016

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Version/s: 5.3.4f1

When I upgraded to 5.4 switching platform from standalone to android cant see any assets when game is loaded into the device Read more

0
votes
Fixed

Preview window buttons are pushed out by header text

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Jun 26, 2025

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Version/s: 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

How to reproduce:1. Open the “IN-105687.zip“ project2. Open the “MainScene“ Scene3. In the Hierarchy, select the “LogUI > Scroll ... Read more

0
votes
By Design

[HDRP] GameObject doesn't receive light from an Area Light when Directio...

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Feb 01, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b5, 6000.0.0b11

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/LightLayers“ Scene3. Select the “Sun“ GameObject in the Hie... Read more

0
votes
Fixed

Incorrect transform computation in UnifiedRayTracing API

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Sep 08, 2025

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Version/s: 6000.3.0a3, 6000.4.0a1

Forum thread: [https://discussions.unity.com/t/introducing-the-unifiedraytracing-api/1680597/16] How to reproduce:1. Open the ReproP... Read more

0
votes
Fixed

Animator transition “Mute” functionality ignored when transition is comi...

Mecanim Animation

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Jan 07, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b4, 6000.5.0a4

How to reproduce:1. Open the attached “IN-127952” project2. Open the “SampleScene”3. Enter Play mode4. Select “GameObject”, in the H... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

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Jun 10, 2022

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Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

9
votes
Won't Fix

Selecting shader for a material resets custom Render Queue to default sh...

Shaders

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May 02, 2017

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Version/s: 5.5.2p4

When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce:1) Open the ... Read more

0
votes
Not Reproducible

2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...

Asset Bundles

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the original project "TestSpriteTextureMissing.zip"2. Navigate to Project -> Assets -> Scenes and o... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

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