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Fixed
Fixed in 6000.4.0b10, 6000.5.0a8
Votes
0
Found in
6000.0.65f1
6000.3.3f1
6000.4.0b4
6000.5.0a4
Issue ID
UUM-131678
Regression
No
Animator transition “Mute” functionality ignored when transition is coming from a sub-state machine
How to reproduce:
1. Open the attached “IN-127952” project
2. Open the “SampleScene”
3. Enter Play mode
4. Select “GameObject”, in the Hierarchy
5. Focus on the Animator tab
6. Observe the Animator window
Actual result: Transitions are executed between sub-state machine and state/sub-state
Expected result: No transitions between states, while “Mute” it toggled on
Reproducible on: 2023.1.0a3, 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Reproducible with: macOS 26.2 (M1 Pro)
Not reproducible with: No other environments tested
Note: Transitions between states work as expected, only outgoing transitions from sub-state machines are affected
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Resolution Note:
Fixed in 6000.5.0a8
Resolution Note (fix version 6000.5.0a8):
Fixed in 6000.5.0a8
Resolution Note (fix version 6000.4.0b10):
Fixed in 6000.4.0b10