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Building project gets stuck on "Compiling shader variants" dialog when L...
How to reproduce: 1. Open attached Unity project 2. Build project Expected result: Project is built successfully on the selected pl... Read more
Edit Collider needs to be clicked every time after making any small chan...
How to reproduce: 1. Open the attached project 2. Double click a prefab "Object" in the Project window to enter the Prefab mode 3. G... Read more
[Android] Camera lags when using Vuforia plugin and input field
Steps to reproduce: 1) Download attached project ' Vuforia6Test.zip' and open in Unity 2) Build and run project on a device 3) Click... Read more
[MixedMode] Mixed mode shadows do not render with "Directional Specular"...
When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops casting... Read more
Camera.Render throws "Screen position out of view frustum" error when pr...
How to reproduce: 1. Open the attached project's Scene labeled "main" 2. Enter the Play Mode 3. Inspect the Console Window 4. Review... Read more
[UWP] HTTPS request fails on HoloLens and Xbox One
How to reproduce: 1. Open the attached (updated) "WebRequestTest.zip" project 2. Build the project for UWP platform 3. Open the prod... Read more
[Crash/Image Effects] Using Noise and Grain image effect crashes windows...
Reproduction steps: 1. Create a new project 2. Import Effects package from standard assets 3. Attach Noise and Grain script to the c... Read more
[XR][iOS][URP][ARKit] Camera feed is not seen when using URP
To reproduce: 1. Open a project with ARKit plugin (I used the one from here: https://blogs.unity3d.com/2018/06/14/whats-new-in-unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- D3D12 MainLight Shadowmap clear incorrectly when using UWP
- Crash on ShaderPropertySheet::SetTexture when changing color space on a specific project
- "ENABLE_INPUT_SYSTEM" flag is true even when the "InputSystem" package isn't installed
- The "ModifiableContactPair.IgnoreContact" method does not work
- Tooltips are shown in the random place when there is not enough space for it above the element