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[XR][Perf][Quest] 2022.2 and trunk Vulkan vs GLES Perf disparity increas...
Compared to previous version of Unity (21.3 LTS) the current version (2022.2 and above), Vulkan Performance with reference to OpenGL... Read more
[Android] AndroidJavaProxy cannot find a private proxy method when butto...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
[Android] URP Project crashes when built on a device with PowerVR Rogue ...
How to reproduce:1. Create a new URP project2. Switch the build target to Android3. Build and Run on an Android device4. Ensure that... Read more
Memory leak when building AssetBundles
Reproduction steps:1. Open project “MakeBundleTestOH.zip”2. Click “Test\MakeBundle” through the Main menu3. Open the Activity Monito... Read more
Motion has hiccups/stutters on portable devices
There are motion stutters in some time intervals, if you look closely. DUT:Google Nexus 4 with Android 4.4.2HTC ONE with Android 4.3... Read more
[Linux] Folder name is truncated when dot is used in the name
How to reproduce:1. Create a new project2. Open the Project window (Window->General->Project)3. Create a new Folder with "a 1.... Read more
Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...
Steps to reproduce:1. Open the attached project(Equilibrium of Divinity.zip)2. Open the Assets/MainMenu.unity scene3. Play the Scene... Read more
[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...
All these methods return empty stacktraces in Android IL2CPP:--- UnityEngine.StackTraceUtility.ExtractStackTrace()--- System.Environ... Read more
Can't animate color value of materials
In the animation window it is possible to enter a new value for any of the rgba channels and the curve changes appropriately, howeve... Read more
[macOS] "Preventing Sleep" setting is set to "Yes" in a built Player app...
How to reproduce:1. Create a new project2. Build And Run the project3. Open Activity Monitor4. Observe the “Preventing Sleep” settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it