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Stepping out while debugging causes the standalone player to freeze
To reproduce: 1. Build Angry bots x64 standalone on OSX 10.9 2. Put a breakpoint in FreeMovementMotor line 18 3. Pin some variables ... Read more
Blank Unity project crashes at start on specific Android devices from Un...
When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more
[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...
Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more
[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...
Reproduction steps: 1) Open project(TestTestTest), proceed to test scene and go into play mode. 2) In hierarchy select the cube and ... Read more
[Full-Screen] Input.mousePosition output does not match the displayed vi...
To reproduce the bug follow the steps 1. Open "InputMousePosition" project 2. Open "Test" scene 3. Build & Run 4. Select resolution... Read more
Filled UI Image element display broken
To reproduce: 1. Open attached project 2. Select image gameobject 3. Adjust fill amount 4. Adjusting the fill amount will break the... Read more
Texture Arrays work incorrect (only one Texture is displayed) in Standal...
Reproduction Steps: 1. Open User's project 2. Open "Example" scene 3. Notice how texture looks 4. Build to standalone and run 5. Not... Read more
[AssetDatabase] Prefab resource is null when loaded after restart of Editor
Reproduction steps: 1. Open user attached Project 2. Open "Assets\Scenes\SampleScene" Scene 3. Press Play 4. Restart the Editor 5. P... Read more
[ContinuousCollisionDetection] If multiple collisions happen in one upda...
Steps to reproduce: 1. Open attached project 2. Open scene "sc_gameplay" 3. Notice that "pr_ball" has "Collision detection" set to ... Read more
Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...
To reproduce: 1. Open attached project 2. Open 'TerrainError' scene 3. Edit terrain(i.e paint, smooth height) 4. Save changes Expec... Read more
All about bugs
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