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Calculate Asset Dependency List is very slow during Addressables build w...
Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more
[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...
Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more
[AssetDatabase] Prefab resource is null when loaded after restart of Editor
Reproduction steps: 1. Open user attached Project 2. Open "Assets\Scenes\SampleScene" Scene 3. Press Play 4. Restart the Editor 5. P... Read more
Stepping out while debugging causes the standalone player to freeze
To reproduce: 1. Build Angry bots x64 standalone on OSX 10.9 2. Put a breakpoint in FreeMovementMotor line 18 3. Pin some variables ... Read more
NullReferenceException in Editor: Texture Import Changes cannot be applied
How to reproduce: 1. Open attached project 2. Modify the import settings of CloudParticle.png - Try changing the format, for examp... Read more
[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...
Reproduction steps: 1) Open project(TestTestTest), proceed to test scene and go into play mode. 2) In hierarchy select the cube and ... Read more
[ContinuousCollisionDetection] If multiple collisions happen in one upda...
Steps to reproduce: 1. Open attached project 2. Open scene "sc_gameplay" 3. Notice that "pr_ball" has "Collision detection" set to ... Read more
Filled UI Image element display broken
To reproduce: 1. Open attached project 2. Select image gameobject 3. Adjust fill amount 4. Adjusting the fill amount will break the... Read more
[Mobile] Bluetooth microphones not listed in Microphone.devices list in ...
Microphone.devices list does not return Bluetooth microphones connected to Mobile devices. It returns Bluetooth microphones in the ... Read more
Blank Unity project crashes at start on specific Android devices from Un...
When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Field Max Length is set to the first digit typed instead of entire number typed
- D3D12 MainLight Shadowmap clear incorrectly when using UWP
- Crash on ShaderPropertySheet::SetTexture when changing color space on a specific project
- "ENABLE_INPUT_SYSTEM" flag is true even when the "InputSystem" package isn't installed
- The "ModifiableContactPair.IgnoreContact" method does not work