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[URP][Comp/RG] Decals do not get projected onto a GameObject draw with t...
How to reproduce:1. Open the “RenderObjectDecal“ project2. Open the “SampleScene“3. Observe the Scene/Game view Expected result: Bot... Read more
[URP][Comp/RG] The Depth value is not being written correctly in the Sce...
How to reproduce:1. Open the “Full_pass_RenderObject_repro“ project2. Open the “SampleScene“3. Observe the Scene view Expected resul... Read more
Unable to get the near-far interactor of the hands to select an interact...
How to reproduce:1. Open the attached project "IN-84201.zip"2. Open Assets/Samples/XR Interaction Toolkit/3.0.5/Hands Interaction De... Read more
[Quest] Materials are not rendering in Player when "Single Pass Instance...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Hair master stack shader on hair is blown out when there is a backlit li...
How to reproduce:1. Open the attached project "Hair_Test_Bug.zip"2. Observe the hair in the Game view window Expected results: Hair ... Read more
[Editor] Profiler (Standalone Process) "Live" button is greyed out by de...
Steps to reproduce: 1. Create a new project (2D or 3D) 2. Open the Profiler (Standalone Process) window at (menu: Windows > Analy... Read more
UIToolkit bindings on RadioButtonGroup is not displaying the selected ra...
Reproduction steps:1. Open the attached “UIToolkit-Bindings.zip” project2. Open the “SampleScene”3. Enter the Play mode4. In the Lef... Read more
Sprite shadows are not rendered when the light source is placed near the...
How to reproduce:1. Open the attached “IN-84636” project2. Open the “UpgradeToU6.0.11f” scene3. Observe the Game view4. Close the pr... Read more
Multiple Video Players are not playing simultaneously when played in WebGL
How to reproduce:1. Open the attached project "VideoPlayer.zip"2. Build And Run the project for WebGL Expected results: All 3 videos... Read more
Input is not received after some time when using two controllers simulta...
How to reproduce:1. Open the “GamepadInput_bug“ project2. Open the “SampleScene“3. Enter Play mode4. Move both sticks of both contro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12