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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X
Votes
1
Found in
2021.3.44f1
2022.3.47f1
6000.0.20f1
Issue ID
UUM-82405
Regression
No
Multiple Video Players are not playing simultaneously when played in WebGL
How to reproduce:
1. Open the attached project "VideoPlayer.zip"
2. Build And Run the project for WebGL
Expected results: All 3 videos are playing simultaneously
Actual results: Not every video is playing simultaneously
Reproducible with: 2021.3.44f1, 2022.3.47f1, 6000.0.20f1
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
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dchawk4x
Oct 11, 2024 18:54
I have a similar issue. Everything runs great on Mac and Windows builds, but completely unusable as a WebGL build. For testing purposes, I created a new project with just this:
(3) Planes,
(3) Video Players,
(3) Videos in StreamingAssets folder.
Video Player: Material Override, Loop, Skip On Drop.
Renderer assigned in Editor, One plane to each Video Player
Awake(): Assign URLs
TMP Button to start all 3 players simultaneously.
1 Plane functions correctly.
1 Plane freezes on a frame first time through.
1 Plane never displays a single frame.
I’ve hosted this on 2 different servers, all with completely unusable / terrible results.
Videos are 5 seconds long, mostly black and Rendered: mp4 h.264, limited to 4mb/s datarate.
Plane scales all match Video Aspect Ratios.
2640 x 720 = 2.64, 0.72
2160 x 960 = 2.16, 096
1920 x 240 = 1.92, 0.24
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