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Fixed

Fixed in 6000.0.26f1, 6000.1.0a2, 7000.0.0a7

Votes

1

Found in

6000.0.23f1

Issue ID

UUM-85315

Regression

Yes

Input is not received after some time when using two controllers simultaneously

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How to reproduce:
1. Open the “GamepadInput_bug“ project
2. Open the “SampleScene“
3. Enter Play mode
4. Move both sticks of both controllers at the same time for around 5 minutes

Expected result: Input is taken from the Gamepads
Actual result: Input is no longer taken from Gamepads

Reproducible with: 1.9.0, 1.11.1(2023.3.0a4, 6000.0.23f1)
Not reproducible with: 1.9.0, 1.11.1( 2022.3.50f1, 2023.3.0a3)

Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested

Notes:
- Exiting the Editor after the issue causes it to freeze
- Tested with an Xbox (wire) and DualSense (Bluetooth) controllers
- Use both controllers at the same time

  1. Resolution Note:

    Fixed an internal Unity issue that could cause the Input System package to stop processing data from devices. The fix will be available in the next Unity release.

  2. Resolution Note (fix version 7000.0.0a7):

    Fixed an internal Unity issue that could cause the Input System package to stop processing data from devices

  3. Resolution Note (fix version 6000.1.0a2):

    Fixed an internal Unity issue that could cause the Input System package to stop processing data from devices.

  4. Resolution Note (fix version 6000.0.26f1):

    Fixed an internal Unity issue that could cause the Input System package to stop processing data from devices.

  5. Resolution Note:

    Fixed an internal Unity issue that could cause the Input System package to stop processing data from devices.

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