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VFX Graph Properties are not rearrangeable when in a Category
Steps to reproduce:1. Open the attached “IN-87448.zip” project2. Open the “SampleScene”3. Open the “New VFX” Visual Effect Graph4. M... Read more
Search Window does not reload when applying labels to assets
Steps to reproduce:1. Open the attached “IN-86457_TestLabelsUpdating.zip” project2. Open the “SampleScene”3. Make sure you have the ... Read more
[AsyncLoadInEditor] Crash on memcpy in CachedWriter when building a cert...
How to reproduce:1. Open the attached “IN-86989“ project2. Open Build Profiles (Edit → Build Profiles)3. “Clean Build” the project (... Read more
"Mesh.vertices is too small" and "Mesh.uv is out of bounds" errors when ...
How to reproduce:1. Open the attached “IN-86325“ project2. In the Project window double click on the “FX_Smoke (18)“ prefab (located... Read more
"The FrameSetting required to render this effect in the Game view depend...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Volume G... Read more
Crash on RaiseException when calling maxmath.comb() with the debugger di...
How to reproduce:1. Open the attached “IN-87436“ project2. Make sure the debugger is disabled3. In the Hierarchy tab, select the "Ji... Read more
Crash on mdb_txn_begin when activating any of the Virtual Players
Prerequisites: - enable "Load Previous Project on Startup" option in Unity > Settings > General Steps to reproduce:1. Open the... Read more
Crash on __pthread_kill when entering Play mode
Reproduction steps:1. Open the “IN-87591.zip” project2. Open the “Assets/Scenes/CarDemo” Scene3. Enter Play mode4. Observe the crash... Read more
Crash on tlsf_free when exiting Play Mode in a specific project
Steps to reproduce:1. Open the “User’s attached project”2. Open the “MainScene”3. Enter Play Mode4. Press the “START” button through... Read more
Camera Solid Color is overwritten when injecting Custom Render Pass at '...
Reproduction steps:1. Open the attached “DummyRendererFeatureBug.zip” project2. Select ‘PC_Renderer’ asset from the Project Window (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor