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Votes

0

Found in

6000.0.24f1

6000.1.0a1

Issue ID

UUM-86164

Regression

No

Crash on memcpy in CachedWriter when building a certain project

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How to reproduce:
1. Open the attached “IN-86989“ project
2. Open Build Profiles (Edit → Build Profiles)
3. “Clean Build” the project (Build → Clean Build…)
4. Observe the crash

Reproducible with: 6000.0.24f1, 6000.1.0a1
Could not test with: 2021.3.45f1, 2022.3.51f1 (unresolvable package errors due to downgrading)

Reproduced on: Windows 10 (user), Windows 11
Not reproduced on: No other environment tested

Notes:

* The project crashes when opened (instead of when built) with 6000.0.5f1 and below with the same stack trace
* The crash appears to be related to 'UnityDefaultRuntimeTheme.tss'

First lines of stack trace:

{noformat}0x00007FF99D6BDE8D (Unity) memcpy
0x00007FF99A906F01 (Unity) CachedWriter::Write
0x00007FF99ACDA53C (Unity) StreamedBinaryWrite::TransferResourceImage
0x00007FF99A6F93B3 (Unity) Texture2D::Transfer<StreamedBinaryWrite>
0x00007FF99ACC2CCB (Unity) SerializedFile::WriteObject
0x00007FF99ACAE5D2 (Unity) PersistentManager::WriteFile
0x00007FF99ACB07FE (Unity) PersistentManager::WriteFile{noformat}

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