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Fixed
Fixed in 6000.0.50f1, 6000.1.0a9, 7000.0.0a13
Votes
1
Found in
2022.3.53f1
6000.0.24f1
6000.1.0a1
6000.2.0a1
Issue ID
UUM-86164
Regression
No
[AsyncLoadInEditor] Crash on memcpy in CachedWriter when building a certain project
How to reproduce:
1. Open the attached “IN-86989“ project
2. Open Build Profiles (Edit → Build Profiles)
3. “Clean Build” the project (Build → Clean Build…)
4. Observe the crash
Reproducible with: 2022.3.53f1, 6000.0.24f1, 6000.1.0a1
Not reproducible with: 2021.3.45f1 (no "AsyncLoadInEditor")
Reproduced on: Windows 10 (user), Windows 11
Not reproduced on: No other environment tested
Notes:
- The project crashes when opened (instead of when built) with 6000.0.5f1 and below with the same stack trace
- The crash appears to be related to 'UnityDefaultRuntimeTheme.tss'
First lines of stack trace:
{noformat}
0x00007FF99D6BDE8D (Unity) memcpy
0x00007FF99A906F01 (Unity) CachedWriter::Write
0x00007FF99ACDA53C (Unity) StreamedBinaryWrite::TransferResourceImage
0x00007FF99A6F93B3 (Unity) Texture2D::Transfer<StreamedBinaryWrite>
0x00007FF99ACC2CCB (Unity) SerializedFile::WriteObject
0x00007FF99ACAE5D2 (Unity) PersistentManager::WriteFile
0x00007FF99ACB07FE (Unity) PersistentManager::WriteFile{noformat}
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