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0
votes
Won't Fix

[iOS] Crashes when using ILeaderboard.GetScores(Action<bool> callback); ...

iOS

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Aug 03, 2016

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Version/s: 5.3.6f1

To reproduce:1. Open attached project2. Build it to iOS and run3. Press "AUTHENTICATE"4. Press "OWN SCORE"The app should now crash. ... Read more

0
votes
Fixed

Text font size adjusting inconsistently with Advanced Text Generator Aut...

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Oct 22, 2025

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Version/s: 6000.2.8f1, 6000.3.0b7, 6000.4.0a3, 6000.5.0a1

How to reproduce:1. Create a new project2. Enable Advanced Text Generator in Project Settings3. Create a new UI Document and open it... Read more

2
votes
Not Reproducible

[Android]App freezes on loading next scene if APK is split on Asus Zenpa...

Android

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Sep 06, 2016

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Version/s: 5.4.1f1

To reproduce:1) Open attached project2) Make sure "Split Application Binary" is enabled in Player Settings3) Build and run on device... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

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Jun 14, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open a new project and create a canvas2) Create a child UI object, like a button, and set it's z position to 1001+3) ... Read more

0
votes
Fixed

YAML Text Asset throws Parsing error when selecting it

Serialization

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May 06, 2021

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Version/s: 2020.2.0a11, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a new empty Project2. Import the attached Asset3. Select the Asset Expected result: No parse error is t... Read more

0
votes
Fixed

[Linux] Crash on DisableSubMenu when double clicking to close a context ...

Linux

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Jul 03, 2021

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Version/s: 2020.2.0a8, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached project called: "case_1347655"2. Open the SampleScene contained in Assets3. Sel... Read more

0
votes
Fixed

[ShaderGraph] Need to handle numbers in scientific notation (ie 1e+10)

Package: Shader Graph

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Mar 07, 2019

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Version/s: 6.4.0

Large numbers in our float and int fields get converted to scientific notation and we splice that into the shader code without check... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Won't Fix

VFX are not Rendered in the Scene view if they are spawned as an Entity ...

Package: DOTS Hybrid Renderer

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Mar 25, 2021

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Version/s: 0.11.0-preview.42

How to reproduce:1. Open the attached project named "Case_1324360"2. Open the NewScene3. Observe the Hierarch that one VFX object is... Read more

0
votes
Fixed

ReadPixels method is not working with custom shader when Texture2D color...

OpenGL

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Aug 30, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open the attached project2. Build and run the project for WebGL3. Observe that the Quads don't look the same. Attach... Read more

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