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[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...
Steps to reproduce: 1. Open attached project2. Open "Untitled" scene3. Run it4. Open console and notice that OnTriggerEnter2D is cal... Read more
VFXs reimport when entering play mode if a Render Texture of dimension '...
Repro steps:1. Open any VFX-enabled project which has some VFX assets in the Project window.2. Create a new Render Texture in the Pr... Read more
[Android] "mali.instrumentation.graph.work: key already added" is spamme...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch Platform to Android4. Check... Read more
Pasting or duplicating an object in Hierarchy results in all active scen...
How to reproduce:1. Open attached project "TestProject.zip"2. In Hierarchy window, observe that two scenes are opened3. In SampleSce... Read more
"OnTriggerEnter" is triggered when editing Character Controller Slope Limit
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
Preview window buttons are pushed out by header text
How to reproduce:1. Open the “IN-105687.zip“ project2. Open the “MainScene“ Scene3. In the Hierarchy, select the “LogUI > Scroll ... Read more
Navigation does not work correctly with overlapping buttons
To reproduce this bug: 1. Open the attached project2. Open 'WorksNot' scene3. It has 3 Overlapping buttons4. Play the scene5. Select... Read more
GetPathsToOSFonts() and GetOSInstalledFontsNames() array lengths do not ...
How to reproduce:1. Open the attached "case_1339803.zip" project and Scene/SampleScene scene2. Enter the Play mode3. Observe the Con... Read more
Shaders imported from Blender break inside Unity
How to reproduce:1. Open the user's attached project2. Open the "Eye" Scene3. Observe the "Eye1 Variant" GameObject and "EyeFromBlen... Read more
All about bugs
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