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[HDRP] Need to update HDRP wizards documentation
The location of HDRP wizard is outdated in the doc Read more
NavMeshPath::GetCornersNonAlloc generate 32B of Garbage per frame
To reproduce: 1. Open the attached project (GetCornersGarbage_Test.zip)2. Open the Sample Scene3. Enter Play mode4. Open the Profile... Read more
Camera active Texture is not written if another Camera has a Script usin...
How to reproduce:1. Open the attached project "test_project.zip"2. Enter the Play Mode3. In the Hierarchy window select "RawImage" G... Read more
[ShaderGraph] Main Preview window is toggled open when undo is pressed a...
When undo is pressed after creating a node in shadergraph window, Main Preview window is opened even if its toggle button was off. R... Read more
[Audio][Warning] Applying echo effect component to an audio source which...
Applying echo effect component to an audio source which streams audio from a URL throws warning 2. How we can reproduce it using the... Read more
Scene view camera speed pop-up appears empty or cut off when Scene view ...
Steps to reproduce: Create a new project Universal 3D template Make the Scene view really narrow horizontally Right-click in the Sce... Read more
Keyboard input is not working in Play mode when using wildcard
Reproduction steps: Open the attached project “WildCardRepro“ Open the “Assets/Samples/SimpleDemo/SimpleDemo_UsingPlayerInput.unity“... Read more
[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...
Steps to reproduce: 1. Open attached project2. Open "Untitled" scene3. Run it4. Open console and notice that OnTriggerEnter2D is cal... Read more
EditorApplication.projectWindowItemOnGUI should also return the targeted...
projectWindowItemOnGUI does not allow identifying sub-assets, so for example you can't customize project view rendering of a Mesh pa... Read more
[Android] SoftInput is taking full screen in landscape
As discussed with Yury. We should look into IME_FLAG_NO_FULLSCREEN being added to the imeOptions.Uses full screen in Landscape orien... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server