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0
votes
Fixed

[WebGPU] URP RenderGraph RenderPass doesn't clear textures

WebGPU

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Feb 03, 2026

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Version/s: 6000.0.9f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

Steps to reproduce: Open the attached project. Build and Run a Web Player build Actual results: In the web build, the display of the... Read more

0
votes
Fixed

Containers' height doesn't expand when text wraps

UI Toolkit Framework

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Jun 04, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached project “WrapBug.zip“2. Open “WrapBugTemplate“ UXML file3. Observe the “#text“ Label Expected ... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
Won't Fix

Stack overflow crash when in Play mode

uGUI

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Jun 07, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/MainScene'3. Enter Play mode Expected result: Play mode ... Read more

8
votes
Fixed

Light Probe Gizmos are not visible

Progressive Lightmapper

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Oct 07, 2019

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Version/s: 2019.3.0b6, 2020.1.0a7

How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

1
votes
Fixed

“Command Line Arguments” window in Hub becomes distorted with long proje...

Hub

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Feb 05, 2026

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Version/s: 3.16.0

Steps to reproduce: Open Unity Hub Click "..." at the end of the project section Select the "Set project display name" option Delete... Read more

1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

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Apr 14, 2017

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Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more

0
votes
Fixed

Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...

Physics

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.1.9f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more

0
votes
By Design

Pointer Click events do not fire on Plane gameobjects

uGUI

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Mar 01, 2016

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Version/s: 5.3.3f1

Physics Raycaster was missing... oops. Read more

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