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ArgumentException is thrown when trying to create a Prefab out of a impo...
Reproduction steps:1. Open the project from "CreatePrefabFromModelBug.zip"2. Right click on the "Model" asset inside Project window ... Read more
Crash when closing UI element in WebGL build
Reproduction steps:1. Open the user's attached project2. Build it3. Run the build and press 'i' a few times Expected result: The inv... Read more
[HDRP] An artefact in Volumetric Clouds on mac, Scene view only
This PR enabled clouds on mac.https://github.com/Unity-Technologies/Graphics/pull/4356 Before it nothing was rendering at all on mac... Read more
The Splash Screen settings are missing when using MacOS
How to reproduce:1. Open the attached project "SplashScreenBug.zip"2. Open "SampleScene" Scene3. Open the Player settings (Edit >... Read more
[Shadergraph] Subgraphs should have different stage limitations for diff...
Note: despite not technically being a regression due to being a bug with a later introduced feature, this bug will stop you from bei... Read more
Building Player leads to errors when terrain and terrain trees are in se...
1. Open attached Unity project2. Build and run the project3. Open ...LocalLow\DefaultCompany\AssetBundleRefError\output_log.txt Expe... Read more
Layout with specific name binds the last letter as a hotkey and reloads ...
To reproduce:1. Launch Unity2. Create random layout3. Save it with specific name :a) any alphanumeric stringb) any amount of spacesc... Read more
[HLAPI] Declaring Command function without prefix throws compile time er...
Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more
[Linux] Linux x86 + x86_64 Universal builds do not include all libraries
Steps to reproduce:1) Open the attached project.2) Build as Linux x86+x86_64 Universal.3) Open the build Data folder and go to /Plug... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server