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0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

0
votes
Fixed

GI meta pass is generating unique textures for identical instances

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Oct 31, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a12

This case is about meta pass textures not getting de-duplicated, the bug about pvr runtime manager holding on to lightmap textures i... Read more

0
votes
Fixed

[VisionOS] Using an Image component with an Atlassed Sprite assigned cau...

Package: PolySpatial

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Mar 15, 2024

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Version/s: 1.1.4

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Set the Sprite Packer M... Read more

3
votes
Fixed

[Regression] Unable to find OVRPlugin thrown in logcat even when plugin ...

Mobile

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Feb 06, 2017

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Version/s: 5.5.1f1

How to reproduce:1. Open user attached project2. Add device's osig3. Build on device with Oculus support Expected result: App launch... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

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Sep 06, 2022

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Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

0
votes
Fixed

[2022.2] Position of the sliders handle is not the same as the value whe...

UI Toolkit Controls

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Mar 14, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “New Test.asset” (Assets > R... Read more

10
votes
Won't Fix

[M1] Crash on System.Object:__icall_wrapper_ves_icall_array_new_specific...

MacOS

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Jun 02, 2022

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Version/s: 2021.3.2f1

Reproduction steps:1. Create a new project and launch it Reproducible with: 2021.3.0f1, 2021.3.2f1 Reproducible on: macOS (M1 Pro)No... Read more

0
votes
Fixed

Bug displaying wireframe on SceneView with Stencil Greater, Less and Not...

Scene/Game View

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May 11, 2016

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Version/s: 5.4.0b17

How to reproduce: 1. Open attached project2. Open scene testScene.unity3. In the Scene view change the view type from Shaded to Wire... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

0
votes
Feature Request

GameObject Prefab Overrides are not retained when Rigidbody Components a...

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Nov 16, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11

How to reproduce:1. Open the “PrefabOverrideRetainIssue“ project2. Open the “SampleScene”3. Open the “Terraformer_TESTER“ Prefab in ... Read more

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