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Recorded Image Sequence with Recorder and FXAA enabled produces image wi...
Reproduction steps: 1. Open the attached “1406776.zip” project 2. Open the “SampleScene” Scene 3. Window > General > Recorder > Reco... Read more
Post Processing don't work on build and output null error in log
Creating post processing layer and camera is throwing a null ref. Repo Steps: 1. Open the attatched project 2. Load 'TestScene' 3. ... Read more
[iOS] [Post Processing] Ambient Occlusion does not work
To reproduce: 1. Open project 2. Build and run on iOS device Expected vs Actual: Game view should look identical in editor and iOS ... Read more
Shader error in 'MultiScaleVORender' when using PostProcessing and "3D W...
MultiscaleVO compute shaders fail to compile by default from "failed to open source file: '../StdLib.hlsl'" errors producing 'Divide... Read more
[Linux] [Post Processing] Shader error in 'Hidden/WorldPositionTint' whe...
How to reproduce: 1. Open the user's attached project (PostProcessingGLCamDepthTexBug.zip) 2. If there are no errors in console, ent... Read more
[Post-Processing] InvalidOperationException errors are continuously thro...
Post-processing profile preset properties disappear on resetting and InvalidOperationException errors are thrown continuously. Step... Read more
[XR][PostProcessing] Ambient Occlusion is misaligned when using Single P...
How to reproduce: 1. Open attached project ("1217583-repro.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Post... Read more
Color grading and texture rendering issues while in Play Mode in a speci...
Reproduction steps: 1. Open the attached “repro_IN-85043“ project 2. Open the “Assets/Core/Scenes/Main.unity“ Scene 3. Enter the Pla... Read more
[M1] Object with Transparent / Fade Material shows through opaque object...
How to reproduce: 1. Open the user's attached project "ssr transparency issue.zip" 2. Build and Run Expected result: The object wit... Read more
[XR SDK] [PPv3] Lens Distortion, Motion Blur, Bloom effects does not sho...
Reproduction steps: 1. Open the attached project ("PPSv3.zip") 2. Open the "TestScene" scene 3. Open Inspector window and select "PP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled