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Editor displays wrong animation samples after switching objects with ani...
Reproduction steps: 1) Open attached project and proceed to "test" scene. 2) Open animation window. 3) Select object 1 (doesn't met... Read more
[Shuriken] Crash on UpdateTpl<3> when selecting particle system
Steps to reproduce: 1. Download and import attached project. (ParticleCrash.zip) 2. Open scene: main. 3. Select "GibsParticle" in ... Read more
[Water][OpenVR] Planar reflections on Water4Advanced do not look right i...
1) Download the project and ensure that VR mode is enabled and headset is attached 2) Open WaterScebe, Enter Playmode 3) Tilt head ... Read more
[Shuriken] Crash at AnimationCurveTpl<float>::operator= when assigning t...
Steps to reproduce: 1. Download and import attached project. (ParticleCrash_LimitVelocity.zip) 2. Open scene: main. 3. Select "part... Read more
[ProjectWindow] Asset Store's tab icons flicker when Free and Paid asset...
Steps to reproduce: 1. Open Unity Editor; 2. Create new project; 3. In the Search field of the Project window type any search reque... Read more
Pragma noforwardadd reduces brightness of object
Repro steps: 1) Open the project I attached 2) Open BugScene2 3) Notice two planes on the left with Static written on it in the Scen... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more
Standard shader: BRDF1 with high metallic value looks very different com...
Standard shader with high metallic value looks too dark on android Reproduction steps: 1. Open attached project "ShaderTest" 2. Bui... Read more
[iOS] Application crashes when destroying a rotated and scaled prefab a ...
Steps to reproduce: 1. Open attached project 2. Build for iOS 3. Build Xcode project and run on iOS device 4. Click 'Spawn', 'Rotat... Read more
[BlendShapes] BakeMesh doesn't take scale/rotation into account when mes...
Steps to reproduce: 1. Open project "766723.zip" 2. Open scene "BakeMesh" 3. Running scene will create a snapshot for both objects ... Read more
All about bugs
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Latest issues
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