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Votes

1

Found in

5.3.2p1

Issue ID

766723

Regression

No

[BlendShapes] BakeMesh doesn't take scale/rotation into account when mesh only has blend shapes

Graphics - General

-

Steps to reproduce:

1. Open project "766723.zip"
2. Open scene "BakeMesh"
3. Running scene will create a snapshot for both objects found in scene. Left one (BlendShapedSphere_Scaled_NoBones) is scaled and has no bones, right one (Ethan_Normal_Scaled_HasBones) is scaled has bones.
4. Run scene
5. Notice that snapshot of right object is still scaled while snapshot of left one isn't

Reproduced with: 5.2.4f1, 5.3.2p1, 5.4.0b4

  1. Resolution Note (2019.1.X):

    worked out a solution with the customer
    it turns out they were not setting transforms and were expecting them

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