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0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) open the project 2) open one of the scenes 3) drag other 2 scenes into hierarchy 4) right click the bottom sc... Read more

7
votes
Duplicate

[Particles] Since 5.3 Particle System Animation property name went missing

Shuriken

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Feb 03, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project (in Unity 5.3.X or later) 2. Open Scene1 3. Select Particle System in Hierarchy 4. ... Read more

4
votes
Fixed

[Shuriken] "IsFinite(outDistanceForSort)" error when particles used in c...

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2p1

Particle system throws errors when placed in a scene in conjunction with the WaterProDaytime standard asset and viewed in the Scene ... Read more

0
votes
Fixed

[Camera] "Don't Clear" flags stop displaying game view when resizing sin...

Scene/Game View

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and open project "NewBug" 2. Open "Main" scene 3. Resize Game screen see attached gif "Game.gif" No... Read more

0
votes
Won't Fix

[MovieTexture] Crash after exiting play mode

Video

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Feb 03, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project "767467.zip" 2. Open scene "repro" 3. Run it 4. It will get paused due to multiple FMO... Read more

0
votes
Fixed

[MSE] In playmode, Add new scene from context menu throws error

Scene/Game View

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Feb 04, 2016

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Version/s: 5.5.0a1

Steps to repro: 1. Launch project 2. Go to playmode 3. Right click on a scene header and choose "Add new scene" from context menu Read more

0
votes
Fixed

Profiling inner coroutines causes the editor to hang

Profiling

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Feb 04, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Open Profiler window 4. Run scene Editor hangs after ~2 second... Read more

2
votes
Fixed
0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more

0
votes
By Design

SphereCastAll returns RayCastHit when partially embedded in collider

Physics

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Feb 03, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open the attached project 2. Open scene "scene" 3. Start the game 4. Notice the console output(SphareCast re... Read more

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