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Unity crashes when clicking on the InputField, stopping and playing the ...
1. Open a new project2. Create Text game object3. Add 'InputField' component on it4. Assign 'Text' script to a 'Text' field on the '... Read more
A sprite does not render
To reproduce:1. Open attached project2. Drag in Ship or ShipSprite into the sceneExpected result: Sprite showsActual result it does not Read more
If you upgrade a project with Navigation agent Max Slope set to >60 you ...
To reproduce:1. Open the project from case 6018872. Open navigation window3. Open Bake settingsExpected result: Max Slope either res... Read more
Memory Used Total is 4GB (in 4.5 it was only 100mb)
To reproduce:1. Open attached project2. Open Untitled scene3. Enter play mode4. Observe used memory in the Profiler Read more
[WP8] loading shaders takes a long time
To reproduce:1. Open attached project (in an edit below).2. Two buttons, to load fast scene (uses one shader) and slow scene (uses 6... Read more
API Updater fails to update references resolved through "duck typing"
UnityScript can resolve members dynamically, for instance: var o = Instantiate(myPrefab);o.rigidbody.mass = 42.0; In this case the A... Read more
Hierarchy with a lot of gameobjects causes editor lag
To reproduce:1. Open attached project2. Open scene testlag. It contains a lot of gameobjects3. Open up a few hierarchy windows (or u... Read more
Scripting language does not change in material scripting reference
To reproduce:1. Openhttp://docs.unity3d.com/ScriptReference/Material-ctor.html2. Try to change the programming language. It always s... Read more
Scene view 'top' is rotated 180 degrees
To reproduce:1. Open a new project2. Create a plane3. Set the scene view to "Top" via the scene view gizmo4. Try to move the plane -... Read more
Memory is not freed by 'Object.Destroy' when returning to edit mode
To reproduce:1. Open the attached project2. Open scene Test. It contains gameobjects with a script that creates a mesh and allocates... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs