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Crash in LightmapSettings::GetLightingDataAsset() after assertion failur...
Crash in LightmapSettings::GetLightingDataAsset() after assertion failure 'settings != null' In the attached project, when the user ... Read more
The total frames of the animation does not fill the timeline
How to reproduce:1. Open the attached 2018.3.14f1.zip project2. Go to the Project window and select 724184.fbx3. In the Inspector wi... Read more
[HDRP] [OSX] Planar reflection preview duplicated in the top right corner
Versions tested: 2019.3.0f3 + 7.1.6, 7.2.0 Steps to reproduce: 1) Open attached project or create a new simple scene with planar ref... Read more
Unity editor crashes if code has nullable structs with circular dependency
How to reproduce:1. Open attached project "754243.zip"2. In Project window, open "Test.cs" script3. Uncomment and save the code4. Se... Read more
ProBuilder - Selecting multiple faces with CTRL does not work in the sce...
To Reproduce:-Create a new unity project-Install ProBuilder (Package manager -> ProBuilder -> install)-Open the ProBuild windo... Read more
[HDRP] Render Texture doesn't appear on UI Image when viewing it in Scen...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the RawImage with a Render Texture3. Build the... Read more
[HDRP] Moving a GameObject with a Material that has a high Smoothness se...
Steps to reproduce:1. Download and open attached "StageDemo" project2. Open "SampleScene" scene3. Press "Edit" in the toolbar, then ... Read more
[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more
Object selector (binding) on a track do not show the bound object
1) Create a new gameObject2) Open the timeline window (Window->Sequencing -> timeline)3) In the timeline window, click on Crea... Read more
[TMP] Text is misaligned when upgrading project from 2018.4 to 2019.2.0b...
How to reproduce:1. Open the attached 'eqa-ui-rat-2018.4.zip' project2. Open 'TMP text' Scene3. Observe the text alignment in the Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS