Search Issue Tracker
Fixed in 1.2.10
Votes
0
Found in [Package]
1.2.4
Issue ID
1202853
Regression
Yes
Object selector (binding) on a track do not show the bound object
1) Create a new gameObject
2) Open the timeline window (Window->Sequencing -> timeline)
3) In the timeline window, click on Create
4) Click on the + button and add an Animation track
3) Drag an object from the scene to the track's object selector
Result: The track object selector shows None even though the object is bound (check in the PlayableDirector component to to see the object bound to the track)
Expected: The track object selector should be assigned to the object being dragged.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 1.2.10):
Fixed in PR https://github.cds.internal.unity3d.com/unity/com.unity.timeline/pull/122