Search Issue Tracker
Fixed in 1.2.10
Votes
0
Found in [Package]
1.2.4
Issue ID
1202853
Regression
Yes
Object selector (binding) on a track do not show the bound object
1) Create a new gameObject
2) Open the timeline window (Window->Sequencing -> timeline)
3) In the timeline window, click on Create
4) Click on the + button and add an Animation track
3) Drag an object from the scene to the track's object selector
Result: The track object selector shows None even though the object is bound (check in the PlayableDirector component to to see the object bound to the track)
Expected: The track object selector should be assigned to the object being dragged.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Resolution Note (fix version 1.2.10):
Fixed in PR https://github.cds.internal.unity3d.com/unity/com.unity.timeline/pull/122