Search Issue Tracker
Fixed in 1.2.10
Votes
0
Found in [Package]
1.2.4
Issue ID
1202853
Regression
Yes
Object selector (binding) on a track do not show the bound object
1) Create a new gameObject
2) Open the timeline window (Window->Sequencing -> timeline)
3) In the timeline window, click on Create
4) Click on the + button and add an Animation track
3) Drag an object from the scene to the track's object selector
Result: The track object selector shows None even though the object is bound (check in the PlayableDirector component to to see the object bound to the track)
Expected: The track object selector should be assigned to the object being dragged.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 1.2.10):
Fixed in PR https://github.cds.internal.unity3d.com/unity/com.unity.timeline/pull/122