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0
votes
Fixed

[Undo] Undo does not cancel reparent of sub emitters

Shuriken

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May 28, 2013

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Version/s: 4.2.0b3

Undo does not cancel parenting of subemmiters. Repro steps: 1. In the scene hierarchy create two particle systems A & B. 2. Select ... Read more

0
votes
Fixed

Profiler reports memory twice for Decompress on Load clip

Audio

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May 27, 2013

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Version/s: 4.2.0b2

To Reproduce: 0. The "long.ogg" AudioClip is set to "Decompress on Load" and loaded from an AssetBundle. 1. Build & Run a standalon... Read more

1
votes
Not Reproducible

[Shadows] Graphical glitches and artifacts when using Shadows and Image...

Shadows/Lights

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May 27, 2013

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Version/s: 4.2.0b2

See user's description. 1 Open project 2 Open scene "scene.ImageEffectWithShadowsGlitch" and press Play 3 In Game view press left mo... Read more

0
votes
Fixed

Delete Empty Changeset option should be disabled for non-empty changesets

Version Control

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May 27, 2013

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Version/s: 4.2.0b1

With a P4 project, save a changeset containing one or more files in the Outgoing changes. Right click on it and notice the Delete Em... Read more

34
votes
Fixed

Dynamic fonts are not properly generated on Snapdragon devices

Android

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May 27, 2013

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Version/s: 4.1.3f3

Dynamic fonts are not properly generated on any Android device with a Qualcomm Snapdragon CPU. Tested device: LG Optimus Vu II (LG-... Read more

1
votes
Postponed

Delegate registered with RegisterLogCallback() is not fired after exitin...

Scripting

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May 25, 2013

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Version/s: 4.1.2f1

RegisterLogCallback not fired after playmode changes If you register a log callback using the 'Application.RegisterLogCallback' API... Read more

0
votes
Fixed

Calling "new TerrainData()" crashes Android application

Android

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May 24, 2013

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Version/s: 4.1.3f3

The application crashes when the "new TerrainData()" is called. This is reproducible with Unity 4.1.3f3, 4.1.4f1 and 4.2.0b3. Terrai... Read more

0
votes
Fixed

"Switch to Component" link is missing

Docs - Infrastructure

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May 23, 2013

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Version/s:

In the Reference manual the user can click on "Switch to Scripting" when looking at a page about a component. On the corresponding s... Read more

0
votes
Won't Fix

Drop Shadow doesn't work well for multiple shaped sprite renderer

2D

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May 23, 2013

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Version/s: 4.2.0a4

1. import attached psd file 'Lillies' into scene 2. select sprites/drop shadow for the file in the inspector 3. observe how only som... Read more

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