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[UI Builder] InvalidCastException error is thrown on assigning Cursor Im...
InvalidCastException error is thrown on assigning Cursor Image in Stylesheets Selector. Steps to repro:1. Create a new Project.2. Wi... Read more
[UI Builder] Unable to rename Stylesheet selector using the context menu...
-Unable to rename Stylesheet selector using the context menu option.-Workaround: Rename it from the Inspector. Steps to repro:1. Cre... Read more
[UI Builder] MissingReferenceException errors thrown on creating any ele...
MissingReferenceException errors are thrown on creating any elements after deleting USS file from the project window. Steps to repro... Read more
[UI Builder] Elements are created in the Hierarchy window on selecting "...
Previously copied element is created in the Hierarchy on selecting the "Paste" option in the StyleSheet window. Steps to repro:1. Cr... Read more
[UI Builder] Element highlight does not disappear in Canvas after deleti...
Element highlight does not disappear in Canvas after deleting the element in Hierarchy when the mouse position is on the selected el... Read more
Override window does not refresh state after changing prefab name in the...
How to reproduce:1. Create a new project2. Create two empty GameObjects "A" and "B" -> Drag drop-in project to make prefabs3. Mak... Read more
IL2CPP stack trace does not match MONO scripting back end when async/awa...
Reproduction steps:1. Open the attached project ("2019Repro.zip")2. Open the "SampleScene" scene3. Enter Play mode and press a butto... Read more
Inspector is Blank and throws NullReferenceException when the Editor is ...
How to reproduce:1. Open the projects linked in the edit Other potential reproduction steps:1. Open any project.2. Make sure to not ... Read more
[WebGL] Button's OnClick() doesn't trigger Animator.Play()
How to reproduce it:1. Open the user's attached project 'WebGLAnimation.zip'2. Load the 'repro' scene3. Build on WebGL Standalone (F... Read more
[UI][AR Foundation] Worldspace UI buttons are not responsive when projec...
How to reproduce:1. Open the attached project2. Build project for iOS3. Open Xcode project and deploy it to an iOS device4. Click th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene