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Under Consideration for 6000.5.X

Votes

0

Found in

6000.0.66f1

6000.4.0b5

6000.5.0a5

Issue ID

UUM-133562

Regression

No

Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component

Materials

-

How to reproduce:
1. Create a new HDRP Unity Project
2. Import the attached “robot_motion_vector” custom Package
3. Open the “Robot” Scene
4. Navigate to Window > Analysis > Rendering Debugger
5. In the Rendering Debugger window open the Rendering menu
6. Set Fullscreen Debug Mode to MotionVectors
7. Observe the Game view

Actual result: Motion vectors are displayed
Expected result: No Motion vectors are displayed

Reproducible with: 2023.1.0a1, 6000.0.66f1, 6000.3.6f1, 6000.4.0b5, 6000.5.0a5

Reproducible on: Windows 10 (by user), Windows 11
Not reproducible on: No other environments tested

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