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Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.66f1
6000.4.0b5
6000.5.0a5
Issue ID
UUM-133562
Regression
No
Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
How to reproduce:
1. Create a new HDRP Unity Project
2. Import the attached “robot_motion_vector” custom Package
3. Open the “Robot” Scene
4. Navigate to Window > Analysis > Rendering Debugger
5. In the Rendering Debugger window open the Rendering menu
6. Set Fullscreen Debug Mode to MotionVectors
7. Observe the Game view
Actual result: Motion vectors are displayed
Expected result: No Motion vectors are displayed
Reproducible with: 2023.1.0a1, 6000.0.66f1, 6000.3.6f1, 6000.4.0b5, 6000.5.0a5
Reproducible on: Windows 10 (by user), Windows 11
Not reproducible on: No other environments tested
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