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[DXR] Scene view renders black artifacts when Scene contains Reflection ...
How to reproduce: 1. Open the attached project named "DXRArtifacts" 2. Open the Sample Scene 3. Move the Camera around the Scene 4. ... Read more
[HDRP] Volumetric Clouds "jumps" when entering a local volume with some ...
Repro steps : - Open attached project - Open scene called "Outside" - Select GameObject called "Another Volume" - Enable the overri... Read more
[HDRP] Accumulation motion blur causes visual artifacts with Depth of Field
Steps to reproduce: 1. Open user attached project 2. Open the recorder window 3. Setup up an Image Sequence recorder and enable Accu... Read more
Building a HDRP project with ILL2CPP results in a Internal build system ...
How to reproduce: 1. Open the attached project "case_1330021-Test_Volumetric_Stripped.zip" 2. Click File > Build Settings > Player S... Read more
HDRP light culling imprecise when using large Far Clipping Plane
How to reproduce: 1. Open the attached project (HDRPShadowTest.zip) 2. Open scene Scenes/Test 3. Observe the Game view Expected res... Read more
[HDRP] ArgumentNullException error is thrown on saving HDRP Shader Graph...
ArgumentNullException error is thrown on saving HDRP Shader Graph after removing Graphic compositor assets. Steps to repro: 1. Crea... Read more
[HDRP] Window title is clipped for "Graphics Compositor" window
Window title is clipped for Graphics Compositor window. Refer the attached screenshot Steps to reproduce: 1) Create a new HDRP proj... Read more
[HDRP] Window title is clipped for "Density volume Texture" window
Window title is clipped for Density volume Texture window. Refer the attached screenshot Steps to reproduce: 1) Create a new HDRP p... Read more
[HDRP] Base Layers are created with the same name under Shader Propertie...
All newly added "Base Layer" share the exacts the same name under "Shader Properties" in the Inspector when "DefaultCompositionGraph... Read more
Shader with Procedural Instancing enabled is not rendered in a project b...
Reproduction steps: 1. Open the attached 'NS Support HDRP 2021.2 - 2' project 2. Open the 'OutdoorsScene' 3. Go to the 'File -> Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenXR][HDRP] XR Fails to initialize and black screen is present when waking up the HMD with DLSS enabled
- Baked reflection color of clouds does not match the Scene sky color when generating lighting in Unity
- The sampling result will have black artifacts when using URP Sample Buffer with UV value set to 1
- "Assertion failed on expression" errors thrown in Console when opening Profiler (Standalone Process) window
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled