Search Issue Tracker
Fixed in 12.1.2
Votes
0
Found in [Package]
12.1.1
Issue ID
1378497
Regression
No
[HDRP] Accumulation motion blur causes visual artifacts with Depth of Field
Steps to reproduce:
1. Open user attached project
2. Open the recorder window
3. Setup up an Image Sequence recorder and enable Accumulation option
4. Set Media File format to PNG, Playback to Constant and Target FPS to 120
5. Hit start recording and observe a "aura" of broken DoF around the skinned mesh character.
Expected result: Accumulation motion blur should not cause visual artifacts with Depth of Field
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unsupported texture format R16 for a swizzle" error and texture is not correctly rendered when using texture Swizzle and reimporting texture asset
- Tab order is incorrect after re-ordering
- [Ubuntu] Red squares instead of ticks in dropdown options
- Multiple simultaneous input with the touch screen sometimes leaves button in not default state
- Crash on ShowDelayedContextMenu(bool) when changing the Size options of a Visual Element in the UIToolkit Inspector
Add comment