Search Issue Tracker
Fixed in 10.1.0
Votes
0
Found in [Package]
9.0.0 preview.33
Issue ID
1268690
Regression
No
[HDRP] Window title is clipped for "Density volume Texture" window
Window title is clipped for Density volume Texture window. Refer the attached screenshot
Steps to reproduce:
1) Create a new HDRP project
2) Window > Rendering > Density volume Texture
Actual result: Window title is clipped for Density volume Texture window
Expected result: Window title should not be clipped
Reproducible in:
2020.2.0a20, 2020.1.2f1, 2020.1.0b13 with Package version 10.0.0-preview.27, 9.0.0 preview.33.
Note: Density volume Texture window introduced in 9.0.0 preview.33.
Environment:
Occurring on Windows 10 & Mac 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment